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Jan 15, 2025
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2023-2024 Course Catalog [ARCHIVED CATALOG]
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CS 431 - Graphics & Game Programming Class Hour(s) 2 Laboratory Hour(s) 2 3 Semester Credit Hour(s)
Students learn how to develop and build a game using an industry-standard game engine such as Unity. Students learn how to use 2D and 3D graphics, sound files, and user driven programming to build a 3D game. Students learn how to design and build a scene, manage game characters, manage game levels, manage and store game data.
Prerequisite(s): CS 230 and PH 201 or PH 261
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